Author Archives: Ian the DM
Resolved: Web Links
So stupid. I just had to uncheck a default WP Setting so the links would stop displaying as strikethrough text. Why is this even a thing?
Arena Battles!
Yesterday was really fun–which is to say that I had a good time. Instead of progressing any of the storylines associated with the third scheduled session of our campaign, we spent most of our time grinding our way through two … Continue reading
UPDATE: “Yes” to The Armorer’s Handbook
I’ve finished my initial review of The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E. To put it mildly: It seems like it’s a good fit for our current campaign. We’ll have to see how the introduction of … Continue reading
Passing Thoughts On Game Publishers
After listening to Nerd Immersion’s 26-minute YouTube review of Heavy Arm’s “The Armorer’s Handbook: Equipment Upgrade and Rune Magic System for 5E,” I point my brwoser at the Dungeon Master’s Guild website, yanked a copy from their virtual bookshelf into … Continue reading
How Did You Start Playing D&D?
Listening to content creators talking about how they first started playing Dungeons & Dragons is a guilty pleasure I’m growing increasingly fond of. The nostalgia is particularly powerful; I find the concept of my being a hard core old skool … Continue reading
Let’s Talk About Death!
I still remember DM’ing a game session for a friend of mine back in the 90’s where the first paladin he’d ever rolled was quickly losing a solo combat encounter to a small group of Giant Ants. At some point … Continue reading
Hex Maps
As time allows, I’ve been plugging away on my Google Docs/Sheets, and on my style guide for Dahrqbrü’s maps. I’m trying to work at it a little each day—it’s a deeply satisfying labor of love, reminiscent of model building. (Don’t … Continue reading
I Think I Just Peed A Little…
Every day, I find myself wading through rivers of D&D 5e content—some great, some not so great. I’ve had a cursory look at virtual tabletop subscriptions through Roll20 and Fantasy Grounds, but I’ve been too distracted with DM stuff to … Continue reading
Death
Unconscious (Player’s Handbook, pg. 292) • Attack rolls against the [unconscious] creature have advantage. • Any attack that hits [an unconscious] creature is a critical hit if the attacker is within 5 feet of the creature. Damage at 0 Hit … Continue reading
Priorities
My leading priority right now is retooling the current campaign so we can get back to playing, but in a way that will be more efficient and engaging. That said, I still want to get more of my worldbuilding notes … Continue reading